bedrock160 / play

Add Player

Id: 12

Hex: 0C

Bin: 00001100

Sent by the server

Spawns a player after adding it to the player's list using PlayerList. If PlayerList is sent after this packet the player will appear to have the same skin as the player who receives this packet.

Spawning a player to itself (using the same entity id given in the StartGame packet) will crash the client's game.

Fields:

Name Type
uuid mcpeUuid
username string
entity id varlong
runtime id varulong
position float<xyz>
motion float<xyz>
pitch float
head yaw float
yaw float
held item slot
metadata metadata
? varuint
? varuint
? varuint
? varuint
? varuint
? long
links link[]