Metadata
-
Encoding
Suffix: 255
-
Types
| Name |
Type |
Id |
| byte |
byte |
0 |
| int |
varuint |
1 |
| float |
float |
2 |
| string |
string |
3 |
| chat |
string |
4 |
| slot |
slot |
5 |
| bool |
bool |
6 |
| rotation |
float<xyz> |
7 |
| position |
ulong |
8 |
| optionalPosition |
optionalPosition |
9 |
| direction |
varuint |
10 |
| uuid |
optionalUuid |
11 |
| block |
varuint |
12 |
-
Data
| Name |
Type |
Id |
Default |
Required |
| Entity Flags |
byte |
0 |
0₁₆ |
|
✓ |
| Air |
int |
1 |
1₁₆ |
300 |
|
| Nametag |
string |
2 |
2₁₆ |
|
|
| Show Nametag |
bool |
3 |
3₁₆ |
|
|
| Silent |
bool |
4 |
4₁₆ |
|
|
| No Gravity |
bool |
5 |
5₁₆ |
|
|
| Potion |
slot |
6 |
6₁₆ |
|
|
| Spawn Position |
position |
6 |
6₁₆ |
|
|
| Radius |
float |
6 |
6₁₆ |
0.5 |
|
| Color |
int |
7 |
7₁₆ |
|
|
| Is Single Point |
bool |
8 |
8₁₆ |
|
|
| Particle Id |
int |
9 |
9₁₆ |
|
|
| Particle Parameter 1 |
int |
10 |
A₁₆ |
|
|
| Particle Parameter 2 |
int |
11 |
B₁₆ |
|
|
| Hooked Entity |
int |
6 |
6₁₆ |
|
|
| Arrow Flags |
byte |
6 |
6₁₆ |
|
|
| Time Since Last Hit |
int |
6 |
6₁₆ |
|
|
| Forward Direction |
int |
7 |
7₁₆ |
1 |
|
| Damage Taken |
float |
8 |
8₁₆ |
0 |
|
| Boat Variant |
int |
9 |
9₁₆ |
|
|
| Right Paddle Turning |
bool |
10 |
A₁₆ |
|
|
| Left Paddle Turning |
bool |
11 |
B₁₆ |
|
|
| Beam Target |
optionalPosition |
6 |
6₁₆ |
|
|
| Show Bottom |
bool |
7 |
7₁₆ |
|
|
| Firework |
slot |
6 |
6₁₆ |
|
|
| Item |
slot |
6 |
6₁₆ |
|
|
| Rotation |
int |
7 |
7₁₆ |
|
|
| Living Flags |
byte |
6 |
6₁₆ |
|
|
| Health |
float |
7 |
7₁₆ |
1 |
|
| Potion Color |
int |
8 |
8₁₆ |
|
|
| Potion Ambient |
bool |
9 |
9₁₆ |
|
|
| Arrows |
int |
10 |
A₁₆ |
|
|
| Additional Hearts |
float |
11 |
B₁₆ |
0 |
|
| Score |
int |
12 |
C₁₆ |
|
|
| Skin Parts |
byte |
13 |
D₁₆ |
0 |
|
| Main Hand |
byte |
14 |
E₁₆ |
1 |
|
| Armor Stand Flags |
byte |
11 |
B₁₆ |
|
|
| Head Rotation |
rotation |
12 |
C₁₆ |
|
|
| Body Rotation |
rotation |
13 |
D₁₆ |
|
|
| Left Arm Rotation |
rotation |
14 |
E₁₆ |
|
|
| Right Arm Rotation |
rotation |
15 |
F₁₆ |
|
|
| Left Leg Rotation |
rotation |
16 |
10₁₆ |
|
|
| Right Leg Rotation |
rotation |
17 |
11₁₆ |
|
|
| Instentient Flags |
byte |
11 |
B₁₆ |
|
|
| Hanging |
byte |
12 |
C₁₆ |
|
|
| Baby |
bool |
12 |
C₁₆ |
|
|
| Horse Flags |
byte |
13 |
D₁₆ |
|
|
| Horse Type |
int |
14 |
E₁₆ |
|
|
| Horse Variant |
int |
15 |
F₁₆ |
|
|
| Owner Uuid |
uuid |
16 |
10₁₆ |
|
|
| Horse Armor |
int |
17 |
11₁₆ |
|
|
| Pig Saddled |
bool |
13 |
D₁₆ |
|
|
| Rabbit Variant |
int |
13 |
D₁₆ |
|
|
| Standing Up |
bool |
13 |
D₁₆ |
|
|
| Sheep Flags and Color |
byte |
13 |
D₁₆ |
|
|
| Tameable Flags |
byte |
13 |
D₁₆ |
|
|
| Ocelot Variant |
int |
15 |
F₁₆ |
|
|
| Wolf Health |
float |
15 |
F₁₆ |
|
|
| Begging |
bool |
16 |
10₁₆ |
|
|
| Collar Color |
int |
17 |
11₁₆ |
14 |
|
| Profession |
int |
13 |
D₁₆ |
|
|
| Created By Player |
byte |
12 |
C₁₆ |
|
|
| Snowman Flags |
byte |
12 |
C₁₆ |
|
|
| Shulker Direction |
direction |
12 |
C₁₆ |
|
|
| Shulker Attachment |
optionalPosition |
13 |
D₁₆ |
|
|
| Shulker Shield Height |
byte |
14 |
E₁₆ |
|
|
| Blaze On Fire |
byte |
12 |
C₁₆ |
|
|
| Creeper State |
int |
12 |
C₁₆ |
-1 |
|
| Charged |
bool |
13 |
D₁₆ |
|
|
| Ignited |
bool |
14 |
E₁₆ |
|
|
| Guardian Flags |
byte |
12 |
C₁₆ |
|
|
| Guardian Target |
int |
13 |
D₁₆ |
|
|
| Skeleton Type |
int |
12 |
C₁₆ |
|
|
| Swinging Arms |
bool |
13 |
D₁₆ |
|
|
| Climbing |
byte |
12 |
C₁₆ |
|
|
| Center Head Target |
int |
12 |
C₁₆ |
|
|
| Left Head Target |
int |
13 |
D₁₆ |
|
|
| Right Head Target |
int |
14 |
E₁₆ |
|
|
| Invulnerable Time |
int |
15 |
F₁₆ |
|
|
| Zombie Type |
int |
13 |
D₁₆ |
|
|
| Converting |
bool |
14 |
E₁₆ |
|
|
| Hands Held Up |
bool |
15 |
F₁₆ |
|
|
| Carried Block |
block |
12 |
C₁₆ |
|
|
| Screaming |
bool |
13 |
D₁₆ |
|
|
| Dragon Phase |
int |
12 |
C₁₆ |
|
|
| Ghast Attacking |
bool |
12 |
C₁₆ |
|
|
| Slime Size |
int |
12 |
C₁₆ |
1 |
|
| Shaking Power |
int |
6 |
6₁₆ |
|
|
| Shaking Direction |
int |
7 |
7₁₆ |
|
|
| Shaking Multiplier |
float |
8 |
8₁₆ |
0 |
|
| Minecart Block |
int |
9 |
9₁₆ |
|
|
| Minecart Block Position |
int |
10 |
A₁₆ |
6 |
|
| Minecart Custom Block |
bool |
11 |
B₁₆ |
|
|
| Furnace Powered |
bool |
12 |
C₁₆ |
|
|
| Command |
string |
12 |
C₁₆ |
|
|
| Last Output |
chat |
13 |
D₁₆ |
|
|
| Fuse Time |
int |
6 |
6₁₆ |
|
|
-
Entity Flags
| Flag |
Bit |
| on fire |
0 |
0₁₆ |
| sneaking |
1 |
1₁₆ |
| sprinting |
3 |
3₁₆ |
| invisible |
5 |
5₁₆ |
| glowing |
6 |
6₁₆ |
| gliding |
7 |
7₁₆ |
-
Arrow Flags
-
Living Flags
| Flag |
Bit |
| hand active |
0 |
0₁₆ |
| offhand |
1 |
1₁₆ |
-
Skin Parts
| Flag |
Bit |
| cape |
0 |
0₁₆ |
| jacket |
1 |
1₁₆ |
| left sleeve |
2 |
2₁₆ |
| right sleeve |
3 |
3₁₆ |
| left pants |
4 |
4₁₆ |
| right pants |
5 |
5₁₆ |
| hat |
6 |
6₁₆ |
-
Armor Stand Flags
| Flag |
Bit |
| is small |
0 |
0₁₆ |
| has arms |
2 |
2₁₆ |
| no base plate |
3 |
3₁₆ |
| set marker |
4 |
4₁₆ |
-
Instentient Flags
| Flag |
Bit |
| no ai |
0 |
0₁₆ |
| left handed |
1 |
1₁₆ |
-
Horse Flags
| Flag |
Bit |
| horse tamed |
1 |
1₁₆ |
| horse saddled |
2 |
2₁₆ |
| horse chested |
3 |
3₁₆ |
| horse eating |
5 |
5₁₆ |
| horse rearing |
6 |
6₁₆ |
| mouth open |
7 |
7₁₆ |
-
Sheep Flags and Color
-
Tameable Flags
| Flag |
Bit |
| sitting |
0 |
0₁₆ |
| angry |
1 |
1₁₆ |
| tamed |
2 |
2₁₆ |
-
Snowman Flags
| Flag |
Bit |
| pumpkinless |
4 |
4₁₆ |
-
Guardian Flags
| Flag |
Bit |
| retracting spikes |
1 |
1₁₆ |
| elder |
2 |
2₁₆ |