Id: 40
Hex: 28
Bin: 00101000
Sent by the server
Updates an entity's motion.
Fields:
Name | Type |
---|---|
entity id | varlong |
motion | float<xyz> |
Entity which motion is updated. If the entity id is the player's, its motion is updated client-side and the player will send movement packets to the server (meaning that the server has no physical calculations to do). If not an animation will be done client-side but the server will have to calculate the new position applying the item's movement rules.
New motion for the entity that will influence its movement.