A game rule that prevents the client from doing client-side actions and animations.
Fields:
| Name | Type | When |
|---|---|---|
| name | string | |
| type | ubyte | |
| boolean value | bool | type is equal to 1 |
| integer value | int | type is equal to 2 |
| floating value | float | type is equal to 3 |
Name of the rule. Same of the gamerule command's field in the game.
The behaviours indicated in the following constants' descriptions is enabled or disabled.
Constants:
| Name | Value | |
|---|---|---|
| command block output | commandblockoutput | Command's block output in the chat |
| do daylight cycle | dodaylightcycle | |
| do entity drops | doentitydrops | |
| do fire tick | dofiretick | |
| do mob loot | domobloot | |
| do mob spawning | domobspawning | |
| do tile drops | dotiledrops | |
| do weather cycle | doweathercycle | |
| drowning damage | drowningdamage | Damage animation when drowning |
| fall damage | falldamage | Damage animation when falling |
| fire damage | firedamage | Damage animation when burning |
| keep inventory | keepinventory | |
| mob griefing | mobgriefing | |
| pvp | pvp | Damage animation and related packets |
| send command feedback | sendcommandfeedback |
Constants:
| Name | Value |
|---|---|
| boolean | 1 |
| integer | 2 |
| floating | 3 |